Intro: I want to develop simple multiplayer Five in row (Gomoku). Front-end should be done using JavaScript, and back-end in Java.
Basically client and server should exchange pairs of integer numbers and game id. It’s easy to do on client side with WebSockets, but…
Question: Is there simple way to process communication on server side, using Sockets and ServerSocket, without embedding Jetty or any other server?
If you intend to do such thing on a web project, have a look at the DWR project.