iPhone Human Interface Guidelines — Do they apply for OpenGL games? GL games typically have custom buttons, custom lists, etc. Take the Quake player list for example, if ported, it wouldnt be a typical UI list object. Does this mean the reviewer in question would reject anything that wasn’t using standard UI? Or, is there an exception for games.
iPhone Human Interface Guidelines — Do they apply for OpenGL games? GL games typically
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You might want to refer to the section in the iPhone Human Interface Guidelines on “Immersive Applications“.