Is dynamic texture compression possible in iPhone? (3G or 3GS?)
I create a UIImage dynamically each time the app runs. Can I dynamically generate a PVRTC file from it?
Is dynamic texture compression possible in iPhone? (3G or 3GS?) I create a UIImage
Share
Assuming you’re talking strictly about PVRTC, I’m afraid not; ImgTec doesn’t give out the source code for their compressor. To add to the problem, PVRTC is a fairly memory-intensive algorithm and would likely be beyond the limits of even a 3GS.