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Home/ Questions/Q 4091672
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T19:23:47+00:00 2026-05-20T19:23:47+00:00

Is it possible for a UIButton (or any other control for that matter) to

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Is it possible for a UIButton (or any other control for that matter) to receive touch events when the UIButton’s frame lies outside of it’s parent’s frame? Cause when I try this, my UIButton doesn’t seem to be able to receive any events. How do I work around this?

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  1. Editorial Team
    Editorial Team
    2026-05-20T19:23:48+00:00Added an answer on May 20, 2026 at 7:23 pm

    Yes. You can override the hitTest:withEvent: method to return a view for a larger set of points than that view contains. See the UIView Class Reference.

    Edit: Example:

    - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event
    {
        CGFloat radius = 100.0;
        CGRect frame = CGRectMake(-radius, -radius,
                                  self.frame.size.width + radius,
                                  self.frame.size.height + radius);
    
        if (CGRectContainsPoint(frame, point)) {
            return self;
        }
        return nil;
    }
    

    Edit 2: (After clarification:) In order to ensure that the button is treated as being within the parent’s bounds, you need to override pointInside:withEvent: in the parent to include the button’s frame.

    - (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
    {
        if (CGRectContainsPoint(self.view.bounds, point) ||
            CGRectContainsPoint(button.view.frame, point))
        {
            return YES;
        }
        return NO;
    }
    

    Note the code just there for overriding pointInside is not quite correct. As Summon explains below, do this:

    -(BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
        {
        if ( CGRectContainsPoint(self.oversizeButton.frame, point) )
            return YES;
    
        return [super pointInside:point withEvent:event];
        }
    

    Note that you’d very likely do it with self.oversizeButton as an IBOutlet in this UIView subclass; then you can just drag the “oversize button” in question, to, the special view in question. (Or, if for some reason you were doing this a lot in a project, you’d have a special UIButton subclass, and you could look through your subview list for those classes.) Hope it helps.

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