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Home/ Questions/Q 7715345
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T02:21:40+00:00 2026-06-01T02:21:40+00:00

Is it possible to enforce rules or throw an error when using object initializers

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Is it possible to enforce rules or throw an error when using object initializers in C#? I’d like to throw a compiler error or warning if an object is initialized but is missing a certain property.

public class Party
{
    public string Name { get; set; }
    public string Date { get; set; }
    public Location Location { get; set; }
}

public class SignUpForParty
{
    public void DoSomething()
    {
        Party party = new Party()
        {
            Name = "New Years Party!",
            Date = "Dec 31, 1999"
            // Show WARNING/ERROR here because no Location given
        };
    }
}

Essentially, I’m looking for a way to ensure that all objects of type Party are created with valid data for every instance.

Obviously I could do this with overloaded constructors, but in some cases I have a lot of properties and writing constructors to match is messy. I’d like to follow a cleaner C# style.

Obj p = new Obj(1, 2, 3,...n); // too many properties to be pretty
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  1. Editorial Team
    Editorial Team
    2026-06-01T02:21:42+00:00Added an answer on June 1, 2026 at 2:21 am

    Obviously I could do this with overloaded constructors, but in some cases I have a lot of properties and writing constructors to match is messy. I’d like to follow a cleaner C# style.

    Object initializers really shouldn’t be considered alternatives to writing a constructor.

    You should always include constructors in your types if you have requirements like this. It is a good idea to create a default set of constructors (or use optional arguments on one constructor) which at least provide a guarantee that the object will always be created in a valid, meaningful state.

    Object initializers are helpful for optional properties, but shouldn’t be relied upon for requirements of your type itself.

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