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Home/ Questions/Q 9127079
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T07:11:59+00:00 2026-06-17T07:11:59+00:00

Is it possible to have a foreign key mapping based on a specific column

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Is it possible to have a foreign key mapping based on a specific column value.

I have the following entities.

public class Controller
{
    [Key]
    public int Id { get; set; }

    public string Name { get; set; }

    public virtual List<ControllerDevice> ActiveDevices { get; set; }
    public virtual List<ControllerDevice> TamperedDevices { get; set; }
    public virtual List<ControllerDevice> IgnoredDevices { get; set; }
}

public class ControllerDevice
{
    public int Id { get; set; }
    public DeviceStatus Status { get; set; }

    public int ControllerId { get; set; }
    public int NetworkDeviceId { get; set; }

    public virtual Controller Controller { get; set; }
    public virtual NetowkDevice NetowkDevice { get; set; }
}

public class NetowkDevice
{
    [Key]
    public int Id { get; set; }
    public string Name { get; set; }
}

public enum DeviceStatus
{
    Active,
    Tampered,
    Ignored
}

Is it possible to have the ActiveDevices, TamperedDevices and IngoredDevices list be auto populated based on ControllerDevice DeviceStatus, or would I have to create three different tables for each list. IE ActiveControllerDevice, TamperedControllerDevices and IgnoredControllerDevices.

Please let me know if you require further explanation.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-17T07:12:01+00:00Added an answer on June 17, 2026 at 7:12 am

    Use single devices collection:

    public class Controller
    {
        [Key]
        public int Id { get; set; }
    
        public string Name { get; set; }
    
        public virtual List<ControllerDevice> Devices { get; set; }
    }
    

    …and filter it, when you need to process or display devices with specific Status value:

    controller.Devices.Where(d => d.Status == DeviceStatus.Active);
    

    Several tables for each devices status, and/or devices hierarchy (theoretically, you can solve this problem with a TPH inheritance) is a way to hell, because instead of single entity ControllerDevice with a status you’ll get three entity types (ActiveControllerDevice, TamperedControllerDevice and IgnoredControllerDevice), which is not corresponding to model.

    Instead of changing status, the device will change its type, and you cannot do that in simple way.

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