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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T20:06:23+00:00 2026-05-13T20:06:23+00:00

Is it possible to have a webbased PHP/mySQL game, where each user has his

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Is it possible to have a webbased PHP/mySQL game, where each user has his own database with data about his/her account.

It’s a singleplayer management game where each user will need to have their own database. Or atleast, that’s the way I see this. Is this the right solution, and will this work in terms of server bandwidth and such.

You can look at it as a savefile for the game. Every user has a savefile, his own database. The game’s fundamentals are all stores in 1 database. The savefile database only consists of standings, generated characters and things that make his savefile/game unique.

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  1. Editorial Team
    Editorial Team
    2026-05-13T20:06:23+00:00Added an answer on May 13, 2026 at 8:06 pm

    You should read some more information on relational databases. Then think about it a bit more. You do not need to create separate databases, nor separate users. You should have one users table, each user having a primary key id, and then other tables representing other bits of data each have an owner or userid column (whatever you want to name it), where each row puts the ID of its owner.

    For example, if you want to store a player’s inventory, you’d have a table called InventoryItems, and columns “id, userid, itemtypeid, numberOfItems”. The itemtypeid is the ID of a row in the ItemTypes table, with columns for things like image, name, stats of that type of item. Then each item in an user’s inventory has one row in that table.

    This is pretty basic database design and I think you are much too accustomed to flat files. So again, I urge you to read up more on your database system and relational database design in general, to learn techniques such as one-to-many relationships, many-to-many relationships (via linking tables), things like that. As you read, you will probably have many “ah-ha” moments where you think of new ways to solve your problems.

    Or, you know, go back to flat files. That would work too…

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