Is it possible to intercept a control’s paint event and make it draw in the opengl context?
Share
Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.
Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.
Lost your password? Please enter your email address. You will receive a link and will create a new password via email.
Please briefly explain why you feel this question should be reported.
Please briefly explain why you feel this answer should be reported.
Please briefly explain why you feel this user should be reported.
If you’re using Qt there’s a fun demo showing (working) Qt widgets rendering 3D in an OpenGL context. How useful that is to you depends how how hooked you are on the native win32 controls specifically.