Is it possible to load a picture from memory (byte[] or stream or Bitmap) without saving it to disk?
This is the code I use to turn the byte[] array into a Bitmap:
unsafe { fixed (byte* ptr = Misc.ConvertFromUInt32Array(image)) { Bitmap bmp = new Bitmap(200, 64, 800, PixelFormat.Format32bppRgb, new IntPtr(ptr)); bmp.RotateFlip(RotateFlipType.Rotate180FlipX); bmp.MakeTransparent(Color.Black); bmp.Save('test.bmp'); } }
Instead of using Bmp.save(), can I put the Bitmap in the picture box on my form?
Have you tried this?