Is it possible to make DoubleAnimation continue forever (no loop, just continue without stop)?
Is it possible to make DoubleAnimation continue forever (no loop, just continue without stop)?
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Since it is technically impossible to continue the animation forever (Double has a certain maximum value), the closest you could get is animate to Double.MaxValue in the according amount of time you should be able to calculate.
However, we may be able to give you a better solution if you tell us what exactly you need this animation for.