Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8220405
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 7, 20262026-06-07T13:30:25+00:00 2026-06-07T13:30:25+00:00

Is it possible to modify the direction of the engine after the joint is

  • 0

Is it possible to modify the direction of the engine after the joint is created?

This is the definition of a joint:

//Define a prismatic joint
b2PrismaticJointDef jointDef;

b2Vec2 axis = b2Vec2(1.0f, 0.0f);
axis.Normalize(); //Important

jointDef.Initialize(staticBody, body, b2Vec2(0.0f, 0.0f),axis);

jointDef.localAnchorA = b2Vec2(0.0f,0.0f);
jointDef.localAnchorB = body->GetLocalCenter();
jointDef.motorSpeed = 3.0f;
jointDef.maxMotorForce = +200*body->GetMass();

jointDef.enableMotor = true;

jointDef.lowerTranslation = -2.0f;
jointDef.upperTranslation = 3.0f;
jointDef.enableLimit = true;

_horPrismaticJoint = (b2PrismaticJoint*) world->CreateJoint(&jointDef);

Inside CCTouchesBegan I tried to change the force value but it’s not working:

    _horPrismaticJoint->SetMaxMotorForce(-200.0f);

The cocos distribution is cocos2d-iphone-1.0.1

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-07T13:30:26+00:00Added an answer on June 7, 2026 at 1:30 pm

    Yes, you just need to change the speed (not the max force):

    joint->SetMotorSpeed( -3.0f );
    

    The max force describes how strong the joint motor is, so it should not be negative.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Is it possible to modify the _fields_ definition of the ctypes.Structure after it's been
Is it possible to modify CRM 2011 tooltips? After fooling around with it for
Is it possible to modify a shape within a body after assigning it, for
Is it possible to modify the first cell under/over the real content? Imagine this
Is it possible to modify the contents of an APK (add a file) after
Possible Duplicate: Modify the URL without reloading the page I just came across this
On webpart-pages it is possible modify the contained webparts over the Web by using
Possible Duplicate: Modify the URL without reloading the page I'm looking for a way
Is it possible to modify html elements using the ScriptEngine or WebEngine classes from
Is it possible to modify/edit, already installed firefox addons? Where are the addons stored

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.