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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T21:05:53+00:00 2026-05-22T21:05:53+00:00

Is it possible to render a coloured texture in black and white using ES

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Is it possible to render a coloured texture in black and white using ES 1.X? If yes, how?

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  1. Editorial Team
    Editorial Team
    2026-05-22T21:05:54+00:00Added an answer on May 22, 2026 at 9:05 pm

    The only thing I can think of is very convoluted — using the GL_COMBINE texEnv mode to do a per-pixel dot product, though I can’t seem to find a route through that doesn’t involve an intermediate FBO and reducing the precision of your RGB channels to 7 bits a piece. So you’re using the dot3 functionality that’s generally intended for lighting, but because you don’t want to use negative values you’re ending up with half the available range. You’d basically just dot product everything with the vector (0.299, 0.587, 0.114) and output that on all three channels.

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