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Home/ Questions/Q 3287118
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T20:27:26+00:00 2026-05-17T20:27:26+00:00

Is it possible to restrict the drag source to only move within the boundaries

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Is it possible to restrict the drag source to only move within the boundaries of a circular path when dragging it?

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  1. Editorial Team
    Editorial Team
    2026-05-17T20:27:26+00:00Added an answer on May 17, 2026 at 8:27 pm

    You don’t need the 360-point path. Instead, as you are dragging, compute the current angle using Math.Atan2(Y,X), and then generate the point on the circle. You would still need to compute center and radius on resize and store them, or compute them inside MouseMove.

        private void UserControl_MouseMove(object sender, MouseEventArgs e)
        {
            if (!isDraggingMarker)
                return;
            var position = e.GetPosition(this);
    
            double angle = Math.Atan2(position.Y - center.Y, position.X - center.X);
            var closest = new Point(center.X + radius*Math.Cos(angle),
                                    center.Y + radius*Math.Sin(angle));
    
            SetMarkerPosition(closest);
        }
    
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