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Home/ Questions/Q 6791661
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T17:52:24+00:00 2026-05-26T17:52:24+00:00

Is it possible to run multiple ccactions on a sprite at the same time?

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Is it possible to run multiple ccactions on a sprite at the same time? For example, if I have a CCFadeIn, a CCScaleTo, and a CCRotateBy, all with the same duration, can I run all three on a sprite at the same time? The only thing I have found that does anything remotely close is CCSequence, and that’s not what I want. Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-26T17:52:25+00:00Added an answer on May 26, 2026 at 5:52 pm

    You don’t need to use CCSpawn, just run these actions individually on the same sprite and they will run concurrently:

    id fadeIn = [CCFadeIn actionWith…];
    [sprite runAction:fadeIn];
    
    id scale = [CCScaleTo actionWith…];
    [sprite runAction:scale];
    
    id rotate = [CCRotateBy actionWith…];
    [sprite runAction:rotate];
    
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