Is it possible to to port a game, originally built for iOS (iPad version only, but it’s not important) to Windows in an easy manner?
I assume I have all the source code of the original game. I also have experience with Obj C as well as with C#.
If not, what would be the steps for this kind of sorcery? Where could I find appropriate tutorials or references? Or anything.
When I did it, it was from the ground up. I was able to use my objective c classes as guides, but I still had to write it line by line (nothing automatic).
There is, however, a good introduction to the differences from an iOS developer’s perspective over on Jesse Liberty’s site that I found helpful: http://jesseliberty.com/2010/08/23/i2w-an-iphone-developers-guide-to-creating-windows-phone-7-applications-tutorial/