Is it possible to write every NSLog not only into console, but into a file too? I want to prepare this without replacing NSLog into someExternalFunctionForLogging.
It will be real problem to replace all NSLog. Maybe there is possibility for parsing data from console or catching messages?
Option 1: Use ASL
NSLog outputs log to ASL (Apple’s version of syslog) and console, meaning it is already writing to a file in your Mac when you use the iPhone simulator. If you want to read it open the application Console.app, and type the name of your application in the filter field. To do the same in your iPhone device, you would need to use the ASL API and do some coding.
Option 2: write to a file
Let’s say you are running on the simulator and you don’t want to use the Console.app. You can redirect the error stream to a file of your liking using freopen:
freopen([path cStringUsingEncoding:NSASCIIStringEncoding], "a+", stderr);See this explanation and sample project for details.
Or you can override NSLog with a custom function using a macro. Example, add this class to your project:
And import it project wide adding the following to your
<application>-Prefix.pch:Now every call to NSLog will be replaced with your custom function without the need to touch your existing code. However, the function above is only printing to console. To add file output, add this function above _Log:
and add this line below fprintf in the _Log function:
File writing also works in your iPhone device, but the file will be created in a directory inside it, and you won’t be able to access unless you add code to send it back to your mac, or show it on a view inside your app, or use iTunes to add the documents directory.