Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 429413
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 12, 20262026-05-12T19:46:22+00:00 2026-05-12T19:46:22+00:00

Is it reasonable to use private static variables to establish invariants in your class?

  • 0

Is it reasonable to use private static variables to establish invariants in your class?

Ex:

class MovingObject
{
public:
    //...Stuff
private:
    // Invariants
    static const double VELOCITY; // Moving objects always move at this velocity
    // etc. for any other invariants
    //...
}
---------------------------------------------------------------------------------
#include "MovingObject.h"
// Invariants
const double MovingObject::VELOCITY = 256.5;
//etc.
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-12T19:46:22+00:00Added an answer on May 12, 2026 at 7:46 pm

    Sure. This is a common idiom across several OO languages including Java.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

is it reasonable that we use one websocket port for multi kind of requests
In C#, if you do this, it will compile: namespace Name { public class
I remember reading somewhere that function arguments get turned into private variables within the
This is my first time trying Pandas. I think I have a reasonable use
Is it possible/feasible/reasonable to use HAProxy to load-balance three SQL Server 2008 database servers?
Is it reasonable to use a method that returns IObservable to implement an alternative
Is it reasonable to use objects as keys to a dictionary in django? I
I have the following code: module Dialog { export class Modal { static createAccessModal(link:
My current implementation, simplified: #include <string> #include <memory> class Log { public: ~Log() {
Is it reasonable to maintain a reference to an exception for later use, or

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.