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Home/ Questions/Q 9113811
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T04:03:09+00:00 2026-06-17T04:03:09+00:00

Is it somehow possible to control for each fragment whether or not depth shall

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Is it somehow possible to control for each fragment whether or not depth shall be written to the depth buffer?

I want my object to be depth tested properly (therefore I need to output accurate depth per fragment for testing), but I want only some of the fragments to write to the buffer.

Any way to do that?

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  1. Editorial Team
    Editorial Team
    2026-06-17T04:03:10+00:00Added an answer on June 17, 2026 at 4:03 am

    Render a pass that doesn’t write to the color bufffer. Use clip/discard as you please.

    Render another pass that writes to the color and not depth buffer.

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