Is there a limit as to how many bitmaps can be stored inside a TImageList?
By limit I mean the amount of bitmaps it can hold, and or the memory size of the Image List.
Thanks.
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Internally the image list is implemented by Windows to store all images in one big bitmap. Your display device driver probably has a maximum bitmap size, and this limits the number of images you can put in an image list. Fortunately this limit has gone way up since Windows Vista. Anyway, you’ll find that the limit is device-dependent.