Is there a reason why all the UIKit drawing or AppKit drawing is done on main thread ?
Share
Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.
Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.
Lost your password? Please enter your email address. You will receive a link and will create a new password via email.
Please briefly explain why you feel this question should be reported.
Please briefly explain why you feel this answer should be reported.
Please briefly explain why you feel this user should be reported.
“Because multithreaded drawing quickly becomes too complex/confusing” is only half the answer.
The other major impediment to multithreaded UI management is event handling. Mixing processing of events into concurrent drawing, specifically. You would have to somehow intermingle drawing with the chaos that is a monkey bashing on screen/keyboard/mouse while effectively maintaing a notion of transactional integrity.
Already, this is hard without concurrency.