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Home/ Questions/Q 761813
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T15:53:00+00:00 2026-05-14T15:53:00+00:00

Is there a standard Aqua way to handle a practically infinite document? For example,

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Is there a standard Aqua way to handle a practically infinite document?

For example, imagine a level editor for a tile-based game. The level has no preset size (though it’s technically limited by NSInteger‘s size); tiles can be placed anywhere on the grid. Is there a standard interface for scrolling through such a document?

I can’t simply limit the scrolling to areas that already have tiles, because the user needs to be able to add tiles outside that boundary. Arbitrarily creating a level size, even if it’s easily changeable by the user, doesn’t seem ideal either.

Has anyone seen an application that deals with this problem?

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  1. Editorial Team
    Editorial Team
    2026-05-14T15:53:01+00:00Added an answer on May 14, 2026 at 3:53 pm

    One option is to essentially dynamically expand the area as the user scrolls through it – any time the user scrolls within X units of an edge, add another unit in that direction. Essentially, you’ll never be able to scroll “all the way” to an edge, because the closer you get the farther it will expand.

    If the user scrolls back away from the edge, contract it to back to no more than X units beyond where there is actually content.

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