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Home/ Questions/Q 1074751
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T21:10:35+00:00 2026-05-16T21:10:35+00:00

Is there a way to call a function inside a loaded SWF file? Basically,

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Is there a way to call a function inside a loaded SWF file?

Basically, I have a .swf file (A) that loads another .swf file (B)…I would just like to treat B as if it was any other instance added to my class .swf “A”…


Have to recast “Loader” with the name of your .swf file class:

Loaded .swf class:

package src {
import flash.display.MovieClip;

public class LoadedSWF extends MovieClip     {
    public function LoadedSWF() {
    }

    public function helloWorld():void
    {
        trace("hello world from loaded swf!");
    }
}
}

Main class:

package src {
import flash.display.Loader;
import flash.net.URLRequest;
import flash.display.MovieClip;
import flash.events.Event;

public class Main extends MovieClip {

    private var loader:Loader;

    public function Main() {
        loadSWF("LoadedSWF.swf")
    }

    private function loadSWF(url:String):void {
        var urlRequest:URLRequest = new URLRequest(url);
        loader = new Loader();
        loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoaded, false, 0, true);
        loader.load(urlRequest);
        addChild(loader);

    }

    private function onLoaded(e:Event):void {
        var target:LoadedSWF = e.currentTarget.loader.content as LoadedSWF;
        trace(target);
        target.helloWorld();

        addChild(target);
    }
}

}

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T21:10:36+00:00Added an answer on May 16, 2026 at 9:10 pm

    In Adobe Flex, you can use the flash.display.Loader class to load another SWF, and add an event listener to it.

    This example is taken from the Adobe Documentation:

    var url:String = "http://www.helpexamples.com/flash/images/image2.jpg";
    var urlRequest:URLRequest = new URLRequest(url);
    var loader:Loader = new Loader();
    loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loader_complete);
    loader.load(urlRequest);
    addChild(loader);
    
    function loader_complete(evt:Event):void {
        var target_mc:Loader = evt.currentTarget.loader as Loader;
        target_mc.x = (stage.stageWidth - target_mc.width) / 2;
        target_mc.y = (stage.stageHeight - target_mc.height) / 2;
    }
    

    Because contentLoaderInfo is a subclass of EventDispatcher, you can also dispatch events to the loaded SWF.
    This is basically like calling a function from the SWF, just a little more complicated.

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