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Home/ Questions/Q 960847
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T01:14:41+00:00 2026-05-16T01:14:41+00:00

Is there a way to define/undefine debug messages using std::cout whenever inside a program?

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Is there a way to define/undefine debug messages using std::cout whenever inside a program?

I am aware that there are such things such as #define, #ifndef, but I was thinking is there a cleaner way to having a variable say:

# debug ON

That prints all of my debug data (using std::cout). Consequently, we’ll have code like this for debug:

#ifndef DEBUG
// do something useful
#endif

I find the above code cumbersome when you write 100s of debug code.

Thanks!

Carlo

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T01:14:42+00:00Added an answer on May 16, 2026 at 1:14 am

    Some logging libraries are pretty heavy weight unless you have complex logging needs. Here’s something I just knocked together. Needs a little testing but might meet your requirements:

    #include <cstdio>
    #include <cstdarg>
    
    class CLog
    {
    public:
        enum { All=0, Debug, Info, Warning, Error, Fatal, None };
        static void Write(int nLevel, const char *szFormat, ...);
        static void SetLevel(int nLevel);
    
    protected:
        static void CheckInit();
        static void Init();
    
    private:
        CLog();
        static bool m_bInitialised;
        static int  m_nLevel;
    };
    
    bool CLog::m_bInitialised;
    int  CLog::m_nLevel;
    
    void CLog::Write(int nLevel, const char *szFormat, ...)
    {
        CheckInit();
        if (nLevel >= m_nLevel)
        {
            va_list args;
            va_start(args, szFormat);
            vprintf(szFormat, args);
            va_end(args);
        }
    }
    void CLog::SetLevel(int nLevel)
    {
        m_nLevel = nLevel;
        m_bInitialised = true;
    }
    void CLog::CheckInit()
    {
        if (!m_bInitialised)
        {
            Init();
        }
    }
    void CLog::Init()
    {
        int nDfltLevel(CLog::All);
        // Retrieve your level from an environment variable, 
        // registry entry or wherecer
        SetLevel(nDfltLevel);
    }
    
    int main()
    {
        CLog::Write(CLog::Debug, "testing 1 2 3");
        return 0;
    }
    
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