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Home/ Questions/Q 7872025
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T02:05:15+00:00 2026-06-03T02:05:15+00:00

Is there a way to reuse the same enum value in separate types? I’d

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Is there a way to reuse the same enum value in separate types? I’d like to be able to something like the following:

enum DeviceState { UNKNOWN, ACTIVE, DISABLED, NOTPRESENT, UNPLUGGED };
enum DeviceType { UNKNOWN, PLAYBACK, RECORDING };

int _tmain(int argc, _TCHAR* argv[])
{
    DeviceState deviceState = DeviceState::UNKNOWN;
    DeviceType deviceType = DeviceType::UNKNOWN;
    return 0;
}

This makes sense to me, but not to the C++ compiler- it complains: error C2365: 'UNKNOWN' : redefinition; previous definition was 'enumerator' on line 2 of the above. Is there a correct way of doing this, or am I supposed to always use unique enum values? I can’t imagine this is always possible to guarantee if I’m including someone else’s code.

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  1. Editorial Team
    Editorial Team
    2026-06-03T02:05:16+00:00Added an answer on June 3, 2026 at 2:05 am

    You can, and should, include your enums in a namespace:

    namespace DeviceState
    {
        enum DeviceState{ UNKNOWN, ACTIVE, DISABLED, NOTPRESENT, UNPLUGGED };
    }
    namespace DeviceType
    {
        enum DeviceType{ UNKNOWN, PLAYBACK, RECORDING };
    }
    
    //...
    
    DeviceType::DeviceType x = DeviceType::UNKNOWN;
    
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