Is there a way to send NSData via Bluetooth without Apple rejecting it because it is made with GameKit API or something? If yes, how? I saw CoreBluetooth, but is it possible to send NSData via CoreBluetooth? If yes, how? I know, many questions, I hope you guys know the answers. 😉
Thanks
Yes, it is possible with CoreBluetooth.
See the latest sample code – BTLE Central Peripheral Transfer.