Is there a way to set the SneakyButton sprites from CCFrameCache?
Nothing shows up when I try :
[exitBase.defaultSprite setDisplayFrame:[[CCSpriteFrameCache sharedSpriteFrameCache]
spriteFrameByName:@"exitUp.png"]];
It works fine with a [CCSprite spriteWithFile:@""] statement
Thanks
Just declare your batchnode normally, then setup SneakyButton with spriteWithSpriteFrameName: