Is there a way to use a mouse click and drag in wpf? I have disabled the borders on my app within the xaml code but in the code behind im trying to do something like this:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WpfApplication1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
private Size? _mouseGrabOffset;
public MainWindow()
{
InitializeComponent();
}
protected override void OnMouseDown(MouseEventArgs e)
{
if (e.Button == System.Windows.Forms.MouseButtons.Right)
_mouseGrabOffset = new Size(e.Location);
if (e.Button == System.Windows.Forms.MouseButtons.Left)
_mouseGrabOffset = new Size(e.Location);
base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseEventArgs e)
{
_mouseGrabOffset = null;
base.OnMouseUp(e);
}
protected override void OnMouseMove(MouseEventArgs e)
{
if (_mouseGrabOffset.HasValue)
{
this.Location = Cursor.Position - _mouseGrabOffset.Value;
}
base.OnMouseMove(e);
}
Basically because my borders and title bar is disabled this code should allow control of the application anywhere where i click.
I just cant get it to work because this is based on windows forms.
EDIT
If I try this I get a definition error but im unsure how else to handle it:
public partial class MainWindow : Window
{
private Size? _mouseGrabOffset;
public MainWindow()
{
InitializeComponent();
this.MouseDown += new MouseButtonEventHandler(MainWindow_OnMouseDown);
}
void MainWindow_OnMouseDown(object sender, MouseEventArgs e)
{
if (e.LeftButton != MouseButtonState.Pressed)
_mouseGrabOffset = new Size(e.Location);
base.OnMouseMove(e);
}
protected override void OnMouseMove(MouseEventArgs e)
{
if (_mouseGrabOffset.HasValue)
{
this.Location = Cursor.Position - _mouseGrabOffset.Value;
}
base.OnMouseMove(e);
}
RE EDIT
So I have now tryed a new method as mentioned below but still nothing.
public partial class MainWindow : Window
{
//private Size? _mouseGrabOffset;
public MainWindow()
{
InitializeComponent();
//this.MouseDown += new MouseButtonEventHandler(MainWindow_OnMouseDown);
}
public enum MouseButtonType
{
Left,
Middle,
Right,
XButton1,
XButton2,
}
protected override void OnMouseDown(MouseButtonEventArgs e)
{
base.OnMouseDown(e);
}
protected override void OnPreviewMouseDown(MouseButtonEventArgs e)
{
base.OnPreviewMouseDown(e);
}
In your Window’s code behind you override OnMouseDown and/or OnPreviewMouseDown
Second, check the MouseButtonEventArgs ChangedButton property to determine which Button was pressed.
public enum MouseButton (Left, Middle, Right, XButton1, XButton2}
The relevant namespace is System.Windows.Input; System.Windows.Forms is incorrect.
Your Window should not subscribe to its own events as previously suggested. Use the overrides.
this.MouseDown += new MouseButtonEventHandler(MainWindow_OnMouseDown); // Incorrect