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Home/ Questions/Q 925177
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T19:28:48+00:00 2026-05-15T19:28:48+00:00

Is there an implementation of container classes for C++ which support notification in a

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Is there an implementation of container classes for C++ which support notification in a similar way as ObservableCollection for C#?

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  1. Editorial Team
    Editorial Team
    2026-05-15T19:28:48+00:00Added an answer on May 15, 2026 at 7:28 pm

    There is no standard class like you describe, but Boost.Signals is quite a powerful notification library. I would create a wrapper for objects that raises a signal when it is changed, along the lines of this:

    #include <boost/signals.hpp>
    #include <vector>
    #include <iostream>
    
    // Wrapper to allow notification when an object is modified.
    template <typename Type>
    class Observable
    {
    public:
        // Instantiate one of these to allow modification.
        // The observers will be notified when this is destroyed after the modification.
        class Transaction
        {
        public:
            explicit Transaction(Observable& parent) : 
                object(parent.object), parent(parent) {}
            ~Transaction() {parent.changed();}
            Type& object;
    
        private:
            Transaction(const Transaction&);    // prevent copying
            void operator=(const Transaction&); // prevent assignment
    
            Observable& parent;
        };
    
        // Connect an observer to this object.
        template <typename Slot>
        void Connect(const Slot& slot) {changed.connect(slot);}
    
        // Read-only access to the object.
        const Type& Get() const {return object;}
    
    private:
        boost::signal<void()> changed;
        Type object;
    };
    
    // Usage example
    void callback() {std::cout << "Changed\n";}
    
    int main()
    {
        typedef std::vector<int> Vector;
    
        Observable<Vector> o;
        o.Connect(callback);
    
        {
            Observable<Vector>::Transaction t(o);
            t.object.push_back(1);
            t.object.push_back(2);
        } // callback called here
    }
    
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