is there an simple and lightweight C++ solution for playing music (aac, or mp3 or m4a) on the MAC OSX platform?
i found the SDL and OpenAL, but they are just to heavy for simple music playback
(the music is intended to be a background music for a game)
thank you
If you want just music playback and only for osx, I did a little mini-lib that uses the system provided routines to play. Available from here: https://github.com/scoopr/auplay