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Home/ Questions/Q 8689519
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T23:40:02+00:00 2026-06-12T23:40:02+00:00

Is there another way besides declaring a static method inside a class to call

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Is there another way besides declaring a static method inside a class to call it from outside the class ?

Here is my code (See the question marked as comment )

#include "mainwindow.h"
#include "ui_mainwindow.h"

MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);
}

MainWindow::~MainWindow()
{
    delete ui;
}

_stdcall BOOL EnumWindowsProc(HWND hw,LPARAM lp)
{
    char title[255];

    memset(title,0,255);
    GetWindowTextA(hw,title,255);

    qDebug() << title << endl;

     // How can I access class MainWindow from this function ?   

    return true;
}

void MainWindow::on_pushButton_clicked()
{
    EnumWindows(&EnumWindowsProc,0);
}
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  1. Editorial Team
    Editorial Team
    2026-06-12T23:40:04+00:00Added an answer on June 12, 2026 at 11:40 pm

    The typical way of doing this in the Windows world is to pass a pointer to the Enum function, like this:

    void MainWindow::on_pushButton_clicked()
    {
        EnumWindows(&EnumWindowsProc,reinterpret_cast<void*>(this));
    }
    

    …and then cast it back in the callback:

    _stdcall BOOL EnumWindowsProc(HWND hw,LPARAM lp)
    {
        char title[255];
    
        memset(title,0,255);
        GetWindowTextA(hw,title,255);
    
        qDebug() << title << endl;
    
         // How can I access class MainWindow from this function ?   
    
    MainWindow* that = reinterpret_cast<MainWindow*>(lp);
    
    
        return true;
    }
    
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