is there any easy way to port Lua code to C#?
The biggest problem would probably be to port tables neatly in some dictionaries.
And to prevent any misunderstanding: no I cannot use embedded Lua in my program.
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Code designed in such a highly dynamic language like Lua would need substantial refactoring to make sense in a static language like C#- the two serve fundamentally different purposes. You would have to re-write such code again from scratch, realistically, unless it used only the most basic features of any language, like basic numerical/string ops.