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Home/ Questions/Q 4272814
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T07:37:42+00:00 2026-05-21T07:37:42+00:00

is there any example that shows a asteroid like game with unlimited enemy/asteroids spawning?

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is there any example that shows a asteroid like game with unlimited enemy/asteroids spawning?

How can I do this with cocos2d and box2d?

PS: They should come from all directions…

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  1. Editorial Team
    Editorial Team
    2026-05-21T07:37:43+00:00Added an answer on May 21, 2026 at 7:37 am

    Your question is so general that you seem like just crawling into the dark.

    What you want is to set a maximum amount of enemies and then randomly (possibly biased by the difference between maximum enemies and current enemies, so that if there are less enemies the chance to spawn a new one is higher) you spawn them.

    You can do it in -(void)update:(ccTime)dt method which is automatically called by cocos2d life cycle on every repaint of the whole display. You can enable this automatic scheduling by calling [self scheduleUpdate] in the init method of your CCLayer subclass.

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