Is there any Ogre function that allows to get the SceneNode Axis Oriented BoundingBox ?
I found :
SceneNode::_getWorldAABB()
MovableObject::getBoundingBox()
MovableObject::getWorldBoundingBox()
but it seems no one of it is the good one.
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If I understood your question the answer is no.
Ogre3Dsupports only axis aligned bounding box (AABB).If you need your bbox to be aligned with the object local axis, you need to implement that feature on your own.