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Home/ Questions/Q 5978923
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T21:35:11+00:00 2026-05-22T21:35:11+00:00

Is there any way in c++0x of moving objects out from unordered associative containers?

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Is there any way in c++0x of moving objects out from unordered associative containers? I need to merge two separate unordered sets and I would like, in case rvalues are involved, to ‘recycle’ items in the soon-ceased-to-be sets.

Thing is, unordered_set’s iterators provide only const references to the stored items. I had thought initially of using const_cast to throw away the const-ness, but upon further reading it seems this results in undefined behavior. Any suggestion?

EDIT

Take this simple-minded example:

#include <string>
#include <unordered_set>

using namespace std;

void merge_sets(unordered_set<string> &s1, unordered_set<string> &&s2)
{
   // Something like this, which (of course) does not work.
   for (auto it = s2.begin(); it != s2.end(); ++it) {
     s1.insert(std::move(*it));
   }
}

int main()
{
   unordered_set<string> s1, s2;
   // Fill first set:
   s1.insert("hello");
   s1.insert("world");
   // Fill second set.
   s2.insert("foo");
   merge_sets(s1,std::move(s2));
   // After this operation, s2 is empty and s1 contains "hello", "world" and "foo".
}

In other words, I would like to be able to move the items from s2 instead of copying them. There should be a way to “extract” items from a set in such a way that the item is copied/moved and then erased from the current set.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T21:35:12+00:00Added an answer on May 22, 2026 at 9:35 pm

    Why not merge the two sets by using one of them as the target, rather than merging them into a third, separate set? This would at least let you avoid copying elements from one of the source sets (presumably you’d choose the larger one).

    Or, if the elements are large, you should store them indirectly using smart pointers (e.g. boost::shared_ptr<>), in which case it will be easy to copy the pointers from the two sources to the target and never copy an actual object.

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