Is there any way ( preferably in code but the inspector works too) too make a script in unity compile last? I checked with the unity scripting reference and it said to put it in a editor folder, but that would mess with my organization is there any way this is possible?
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Go to the inspector and find a script, then click on “Execution Order” at the top
You will then see the “MonoManager”, then you can add scripts by clicking the “+” button and change the order they execute. Otherwise they all execute at the default time in the order they are loaded.