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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T17:43:38+00:00 2026-05-11T17:43:38+00:00

Is there any way that I can create a new delegate type based on

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Is there any way that I can create a new delegate type based on an existing one? In my case, I’d like to create a delegate MyMouseEventDelegate which would have the same functionality as EventHandler<MouseEventArgs>.

Why do I want this? To take advantage of compile-time type-checking, of course! This way, I can have two different delegates: MyRightClickHandler and MyLeftClickHandler, and never the twain shall be confused – even if they are both functionally identical to EventHandler<MouseEventArgs>.

Is there syntax to do this sort of thing?

Oh, and code like:

using MyRightClickHandler = EventHandler<MouseEventArgs>

isn’t good enough. It doesn’t do any type-checking, since it doesn’t actually create a new type. And I’d have to paste such a line into every code file in which I would refer to MyRightClickHandler.

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  1. Editorial Team
    Editorial Team
    2026-05-11T17:43:38+00:00Added an answer on May 11, 2026 at 5:43 pm

    Well, it’s as simple as copying the delegate declaration from the original. There’s nothing in C# to do this automatically, but I can’t see it’s much of a burden:

    public delegate void MyLeftClickHandler(object sender, MouseEventArgs e);
    public delegate void MyRightClickHandler(object sender, MouseEventArgs e);
    

    It’s not like MouseEventHandler is going to change any time soon…

    Have you actually been bitten by bugs due to using the wrong delegates in the wrong places though? I can’t remember ever having found this a problem myself, and it seems to me you’re introducing more work (and an unfamiliar set of delegates for other developers) – are you sure it’s worth it?

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