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Home/ Questions/Q 6202559
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T04:45:23+00:00 2026-05-24T04:45:23+00:00

is there any way to copy a SDL surface to another, like creating a

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is there any way to copy a SDL surface to another, like creating a backup copy, without modifying the original when the copy is modified? *surface = *original_surface dosnt work. SDL_Surface does not have any constructors, so i cant do anything like surface = new SDL_Surface (original_surface). currently, i am opening the original image constantly, but it takes longer to open the image than for one loop to finish. this causes a lot of lagging, and eventually errors, causing my program to end

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  1. Editorial Team
    Editorial Team
    2026-05-24T04:45:24+00:00Added an answer on May 24, 2026 at 4:45 am

    You can create a new compatible surface:

    copy = SDL_CreateRGBSurface(flags, width, height, original->format.BitsPerPixel,
                                original->format.Rmask, original->format.Gmask,
                                original->format.Bmask, original->format.Amask);
    

    And then blit the original into the copy:

    SDL_BlitSurface(original, NULL, copy, NULL);
    
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