Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3596486
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 18, 20262026-05-18T19:59:38+00:00 2026-05-18T19:59:38+00:00

is there anything wrong with this code in c++? enum OpenMode{ Read = 0x1,

  • 0

is there anything wrong with this code in c++?

enum OpenMode{
    Read = 0x1,
    Write = 0x2,
    Append = 0x4
};

void main(){
    open_file("./something", OpenMode::Write); //!!!!!!!!!
}

void open_file(string name, OpenMode om){
    .
    .
    .
}

All i need to do is to pass an enum to function without creating an instance of it.

Ok, Have you ever noticed the way ios works? For example:

somefile.open(file_name, ios::in | ios::out)

I need a way to do something like this: “something::something”!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-18T19:59:39+00:00Added an answer on May 18, 2026 at 7:59 pm

    Yes, there’s something wrong. The names created by a enum go into the scope that contains the enum, they are not qualified by the enum‘s name.

    In C++0x, there’s a new “enum class” syntax that nests the names within the enum.

    A workaround in C++03 is to use a struct or namespace, i.e.:

    namespace OpenMode
    {
        enum OpenMode
        {
            Read = 0x1,
            Write = 0x2,
            Append = 0x4
        };
    }
    
    // blah blah OpenMode::Write
    

    Unfortunately it also changes the type name to OpenMode::OpenMode.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

No related questions found

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.