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Home/ Questions/Q 3276946
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T19:18:57+00:00 2026-05-17T19:18:57+00:00

Is there anyway to create cross platform hardware accelerated games in Silverlight? (OpenGL binding

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  • Is there anyway to create cross platform hardware accelerated games in Silverlight? (OpenGL binding or something similar)
  • Does libraries like Balder usable for writing large 3D games (e.g MMORPGs) in Silverlight?
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  1. Editorial Team
    Editorial Team
    2026-05-17T19:18:57+00:00Added an answer on May 17, 2026 at 7:18 pm

    There is no access to cross platform APIs like OpenGL in Silverlight, there may be some limited cross platform hardware acceleration but that is upto the specific plugin implementations for those platforms.

    Nor is Silverlight an appropriate platform for large 3D games at present.

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