Is there anyway to easily do this? Changing the Target framework or other properties doesn’t work.
Is there anyway to easily do this? Changing the Target framework or other properties
Share
Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.
Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.
Lost your password? Please enter your email address. You will receive a link and will create a new password via email.
Please briefly explain why you feel this question should be reported.
Please briefly explain why you feel this answer should be reported.
Please briefly explain why you feel this user should be reported.
You can look for more clues in the XNA Windows game project template, found in this path:
VS_INSTALLDIR\Common7\IDE\VPDExpressExtensions\Microsoft\XNA Game Studio 4.0\ProjectTemplates\XNA Game Studio 4.0
Look for the Windows Game template called XnaWindowsGame-v4.0.zip
A simpler way may be creating a new Windows project, and a new XNA project, and comparing the .csproj files for both projects using a text editor (.csproj is nothing but a custom XML file).
I suspect the XNA project has a few extra tags in it specifying XNA related information, but in its essence it compiles to a Windows executable, so making these changes to the Windows .csproj file should “convert” it into an XNA project.