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Home/ Questions/Q 8230823
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T17:15:39+00:00 2026-06-07T17:15:39+00:00

Is there anyway to read the specific line? https://i.stack.imgur.com/hDPIg.jpg XDocument dataFeed = XDocument.Parse(e.Result); AchivementsListBox.ItemsSource

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Is there anyway to read the specific line?

https://i.stack.imgur.com/hDPIg.jpg

                XDocument dataFeed = XDocument.Parse(e.Result);

                AchivementsListBox.ItemsSource = from query in dataFeed.Descendants("MaxPayne3")
                                                 select new NewGamesClass
                                                 {
                                                     GameGuide = (string)query.Element("Guide")

                                                 };
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-07T17:15:41+00:00Added an answer on June 7, 2026 at 5:15 pm

    I would use a single WebClient instance to download the files, and simply reduce it to a single event handler. More than that, you have a similar document structure from what I can tell. That means that you could also re-use your reading code instead of writing it twice.

    Something like this:

    void Download(GameType type, Action onCompletion)
    {
        WebClient client = new WebClient();
        client.DownloadProgressChanged += (s, args) =>
        {
            // Handle change in progress.
        };
    
        client.DownloadStringCompleted += (s, args) =>
        {
            XDocument feed = XDocument.Parse(args.Result);
    
            var itemSource = from query in feed.Root
                                          select new NewGamesClass
                                          {
                                              NewGameTitle = (string)query.Element("Title"),
                                              NewGameDescription = (string)query.Element("Descript
                                              NewGameImage = (string)query.Element("Image")
                                          };
            switch (type)
            {
                case GameType.ComingSoon:
                    {
                        ComingSoonList.ItemSource = itemSource;
                    }
                case GameType.NewGames:
                    {
                        NewGameList.ItemSource = itemSource;
                    }
    
            }
    
            if (onCompletion != null)
                onCompletion();
        };
    
        switch (type)
        {
            case GameType.NewGames:
                {
                    client.DownloadStringAsync(new Uri("http://microsoft.com", UriKind.Absolute));
                    break;
                }
            case GameType.ComingSoon:
                {
                    client.DownloadStringAsync(new Uri("http://www.bing.com", UriKind.Absolute));
                    break;
                }
        }
    }
    

    Although the code might look a bit more complex, it lets you recursively download data when a specific data set is downloaded. Obviously, you would have to declare the GameType enum and I simply used a bunch of test values here to demonstrate the idea.

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