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Home/ Questions/Q 3274054
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Editorial Team
  • 0
Editorial Team
Asked: May 17, 20262026-05-17T18:59:49+00:00 2026-05-17T18:59:49+00:00

Is this code a good solution to randomise a two-dimensional array and write out

  • 0

Is this code a good solution to randomise a two-dimensional array and write out all the
symbols on the screen? If you have a better tip or solution please tell me.

 int slumpnr;
 srand( time(0) );
 char game[3][3] = {{'O','X','A'}, {'X','A','X'}, {'A','O','O'}};

 for(int i = 0 ; i < 5 ; i++)
 {
 slumpnr = rand()%3;
 if(slumpnr == 1)
 {
 cout << " " <<game[0][0] << " | " << game[0][1] << " | " << game[0][2] << "\n";
 cout << "___|___|___\n";
 }
 else if(slumpnr == 0)
 {
 cout << " " << game[1][0] << " | " << game[1][1] << " | " << game[1][2] << "\n";
 cout << "___|___|___\n";
 }
 else if(slumpnr == 3)
 {
 cout << " " << game[2][0] << " | " << game[2][1] << " | " << game[2][2] << "\n";
 cout << "___|___|___\n";
 }
 }
 system("pause");
 }
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  1. Editorial Team
    Editorial Team
    2026-05-17T18:59:49+00:00Added an answer on May 17, 2026 at 6:59 pm

    You don’t need the if/else chain. Simply use the random variable as an index into your array:

    int r = rand() % 3;
    cout << " " <<game[r][0] << " | " << game[r][1] << " | " << game[r][2] << "\n";
    cout << "___|___|___\n";
    

    Oh, I just noticed you have a weird mapping from 1 to 0 and from 0 to 1. If that is really necessary (for whatever reason), I would implement it like this:

    static const int mapping[] = {1, 0, 2};
    int r = mapping[rand() % 3];
    cout << " " <<game[r][0] << " | " << game[r][1] << " | " << game[r][2] << "\n";
    cout << "___|___|___\n";
    

    And no, I do not have MSN or something, but here is a complete program to get you going.

    #include <iostream>
    #include <cstdlib>
    #include <ctime>
    
    int main()
    {
        srand(time(0));
        char game[3][3] = {{'O','X','A'}, {'X','A','X'}, {'A','O','O'}};
    
        for (int i = 0; i < 5; ++i)
        {
            int r = rand() % 3;
            std::cout << " " <<game[r][0] << " | " << game[r][1] << " | " << game[r][2] << "\n";
            std::cout << "___|___|___\n";
        }
        system("pause");
    }
    

    Note however that this is not very random since you only pick from three different possible lines.

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