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Home/ Questions/Q 545097
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T10:43:31+00:00 2026-05-13T10:43:31+00:00

is this the optimal way of doing a 4 bits circular shifting? n <<

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is this the optimal way of doing a 4 bits circular shifting?

    n << 1 ^ 0x10 | n >> 3

I was only testing with number that was actually “working“!

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  1. Editorial Team
    Editorial Team
    2026-05-13T10:43:32+00:00Added an answer on May 13, 2026 at 10:43 am

    Did you actually try this? It is non-optimal, it generates garbage results. This ought to work better:

        static int RollLeft4Bits(int n) {
            return ((n << 1) & 15) | ((n >> 3) & 1);
        }
    
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