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Home/ Questions/Q 7951629
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T02:37:06+00:00 2026-06-04T02:37:06+00:00

It gives me such an error and I can’t seem to work out what

  • 0

It gives me such an error and I can’t seem to work out what the problem is.

private void Form1.KeyDown(object sender, KeyEventArgs e)  // **THE ERROR HERE**   
    {
        if (ListBox1.Items.Contains(e.KeyCode))
        {
            ListBox1.Items.Remove(e.KeyCode);
            ListBox1.Refresh();
            if (timer1.Interval > 400)
            {

                timer1.Interval -= 10;
            }
            if (timer1.Interval > 250)
            {
                timer1.Interval -= 7;

            }
            if (timer1.Interval > 100)
            {
                timer1.Interval -= 2;

            }
            difficultyProgressBar.Value = 800 - timer1.Interval;
            stats.Update(true);


        }
        else
        {

            stats.Update(false);

        }


        correctLabel.Text = "Correct: " + stats.correct;
        missedLabel.Text = "Missed: " + stats.missed;
        totalLabel.Text = "Total: " + stats.total;
        accuracyLabel.Text = "Accuracy: " + stats.accuracy + "%";


    }

It’s code from some tutorial, so it should be working. What could possibly be the problem?

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  1. Editorial Team
    Editorial Team
    2026-06-04T02:37:07+00:00Added an answer on June 4, 2026 at 2:37 am

    You first line should look like this:

    private void Form1_KeyDown(object sender, KeyEventArgs e)
    {
        ...
    }
    

    Without the dot.

    The dot makes the compiler think you referring to the KeyDown event of the form, while you just want a method which listens to that event.

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