It is my understanding (i have seen it) that some apps can be opened and viewed in an iPad. Although, the iPad keeps the screen small, or pixelated if doubled the screen size.
I am attempting to do the same thing with my app, however when I attempt to run it on an iPad it crashes with the error
‘Could not find a storyboard named ‘MainStoryboard_iPad’
This is obvious, as I do no have a storyboard for the iPad, but currently I don’t want one. I just want the iPad to run the app as an iPhone app in a smaller version. So my question is, how do I stop it from looking for the iPad storyboard? Its my understanding I must adjust something in the plist.info but I don’t know how to access that in xcode. its my understanding you select the project in the navigator then select ‘info’ but I don’t see any information that people say should be in the plist.info.
Thanks
You seem to have made your application universal. You want to set your “devices” to iPhone. This can be done on the target summary page (No need to interact with your .plist directly).