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Home/ Questions/Q 6355557
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T22:47:21+00:00 2026-05-24T22:47:21+00:00

It is often argued that avoiding creating objects (especially in loops) is considered good

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It is often argued that avoiding creating objects (especially in loops) is considered good practice.

Then, what is most efficient regarding StringBuffer?

StringBuffer sb = new StringBuffer();
ObjectInputStream ois = ...;

for (int i=0;i<1000;i++) {

    for (j=0;i<10;j++) {
        sb.append(ois.readUTF());
    }
    ...

    // Which option is the most efficient? 
    sb = new StringBuffer(); // new StringBuffer instance?
    sb.delete(0,sb.length()); // or deleting content?

}

I mean, one could argue that creating an object is faster then looping through an array.

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  1. Editorial Team
    Editorial Team
    2026-05-24T22:47:22+00:00Added an answer on May 24, 2026 at 10:47 pm

    First StringBuffer is thread-safe which will have bad performance compared to StringBuilder. StringBuilder is not thread safe but as a result is faster. Finally, I prefer just setting the length to 0 using setLength.

    sb.setLength(0)
    

    This is similar to .delete(...) except you don’t really care about the length. Also probably a little faster since it doesn’t need to ‘delete‘ anything. Creating a new StringBuilder (or StringBuffer) would be less efficient. Any time you see new Java is creating a new object and placing that on the heap.

    Note: After looking at the implementation of .delete and .setLength, .delete sets length = 0, and .setLength sets every thing to '\0' So you may get a little win with .delete

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