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Home/ Questions/Q 8378807
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T16:00:57+00:00 2026-06-09T16:00:57+00:00

It seems simple, but I don’t know why its not working. In my .h

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It seems simple, but I don’t know why its not working.

In my .h file I have declared: BOOL keyboardIsUp;

And then in my .m file:

-(void)keyboardWillShow {

    NSLog(@"before:");
    NSLog(keyboardIsUp? @"Yes" : @"No");

    NSLog(@"keyboardWillShow");
    keyboardIsUp = YES;

    NSLog(@"after:");
    NSLog(keyboardIsUp? @"Yes" : @"No");

    ...
}

-(void)keyboardWillHide {

    NSLog(@"before:");
    NSLog(keyboardIsUp? @"Yes" : @"No");

    NSLog(@"keyboardWillHide");
    keyboardIsUp = NO;

    NSLog(@"after:");
    NSLog(keyboardIsUp? @"Yes" : @"No");

    ...
}

-(BOOL)keyboardStatus{
    NSLog(@"keyboardStatus");

    NSLog(keyboardIsUp? @"Yes" : @"No");

    return keyboardIsUp;
}

The methods are definitely being called correctly (I can see this from the NSLog messages) and with my NSLog messages within the first 2 methods, I can see that the BOOL is set correctly (within the scope of the function).

But when I call keyboardStatus, it always Logs “NO”

Any ideas? I’ve scoured the rest of my code I am definitely not changing the value of keyboardIsUp anywhere else.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-09T16:00:58+00:00Added an answer on June 9, 2026 at 4:00 pm

    Are you sure you are talking to the correct instance of your object?

    I.e. add this to the beginning of each method:

    NSLog(@"[%@(%p) %@]", self, self, NSStringFromSelector(_cmd));
    

    If the hex number changes between keyboardWillHide/Show and keyboardStatus, then you are talking to different instances. If not, something else is going on.

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