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Home/ Questions/Q 6776309
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T16:00:44+00:00 2026-05-26T16:00:44+00:00

It seems that if you add an entry to a ContextMenu while it’s open,

  • 0

It seems that if you add an entry to a ContextMenu while it’s open, it’ll turn into a blank, tiny little square.

Like this:

To reproduce, just create a new WinForms application and replace the Form1 class with this:

public partial class Form1 : Form
{
    ContextMenu _menu = new ContextMenu();

    public Form1()
    {
        InitializeComponent();

        ContextMenu = _menu;

        _menu.MenuItems.Add(new MenuItem() { Text = "Test" });

        Timer a = new Timer() { Interval = 3000 };
        a.Tick += (sender, e) =>
        {
            _menu.MenuItems.Add(new MenuItem() { Text = "Woah!" });
        };
        a.Start();
    }
}

Then simply launch, right click and wait.

Is it possible to work around this without resorting to using something like ContextMenuStrip?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T16:00:45+00:00Added an answer on May 26, 2026 at 4:00 pm

    Use Show method right after addition to workaround the issue:

    Timer a = new Timer() { Interval = 3000 };
    a.Tick += (sender, e) =>
    {
        _menu.MenuItems.Add(new MenuItem() { Text = "Woah!" });
        _menu.Show(this, Point.Empty);
    };
    

    You may also need to track the popup state to avoid unexpected showing. Here is the full source to achieve that:

    public partial class Form1 : Form
    {
        ContextMenu _menu = new ContextMenu();
    
        public Form1()
        {
            InitializeComponent();
    
            ContextMenu = _menu;
    
            _menu.Popup += new EventHandler(_menu_Popup);
            _menu.Collapse += new EventHandler(_menu_Collapse);
    
            _menu.MenuItems.Add(new MenuItem() { Text = "Test" });
    
            Timer a = new Timer() { Interval = 3000 };
            a.Tick += (sender, e) =>
            {
                _menu.MenuItems.Add(new MenuItem() { Text = "Woah!" });
                if (_menuPoppedUp)
                    _menu.Show(this, Point.Empty);
            };
            a.Start();
        }
    
        bool _menuPoppedUp;
    
        void _menu_Collapse(object sender, EventArgs e)
        {
            _menuPoppedUp = false;
        }
    
        void _menu_Popup(object sender, EventArgs e)
        {
            _menuPoppedUp = true;
        }
    }
    
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