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Home/ Questions/Q 6636029
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T23:07:57+00:00 2026-05-25T23:07:57+00:00

It there a way to draw a complex shape with an application like CorelDraw

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It there a way to draw a complex shape with an application like CorelDraw or Adobe Flash, etc, save it or export it as a PDF and then open it with Core Graphics in iOS.
The idea is, to draw a shape, a vector, with CorelDraw – for example, and it is just the path. No color or fill. And then be able to open it directly by Core Graphics, add it as a CGPath to the context, and then be able to manipulate it, like fill it with solid color or gradient, or patterns.

The bottom line is, I am looking for a way to draw a complex shape in a user-friendly environment, like Corel or Flash, and export it, as a vactor, which can be manipulated in Core Graphics. And suggestions or help is really appreicated.

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-25T23:07:58+00:00Added an answer on May 25, 2026 at 11:07 pm

    SVGKit doesn’t work the exact same as I need either. Although I should say it is nicely done. There are also other resources, that I found and I’ll leave them here for future references, if anyone stops by this post and is looking for a solution.

    Converting SVG Paths to Objective-C Paths Good for simple paths; strokes and fills can be manipulated later by using protocols. Complex paths get mixed up.

    SVGKit Good for creating images and animate them later through the course of the program. However, strokes, fills, paths can not be manipulated.

    Opacity You can export as source code, hence you have more control over strokes, paths, and fills. As the path gets more complex, it is harder to manage the code manually. The other problem is by the time of export, the program adds resolution-dependent codes. It can be a pain to go through about 300+ lines of code to fix it so that it is not resolution dependent. By the final product wouldn’t be mixed up, and can be manipulated by protocols. Layers are CGLayers, not CALayers.

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