It’s my first time working with python sockets. I’m making a snake game, to be used on LAN PCs. Python uses a while to connect and send information in a client – server.
I need to know how much information, I can send simultaneously, without affecting the speed of the game. I have an array of 4000 records, which correspond to the coordinates of the game. Do I need to do an Algorithm to minimize the transport or not?, how? … Suggestions, ideas …
Thank you.
It’s my first time working with python sockets. I’m making a snake game, to
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The socket in Python is defined from a BSD interface. You can start from socket manual. Server and client is make in similar way as in C.